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Dark GDK / MultiSync Communication

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SFCBias
15
Years of Service
User Offline
Joined: 8th Aug 2009
Location: Hephzibah, GA, USA
Posted: 18th Aug 2009 00:04
Im not very good with server client kind of things(I try my best), so if i use multisync with two exe's a server and client, how do i get the server exe to tell the client exe what to do.

In more realistic terms How would i tell the server to update the players position on the client?
Xenocythe
19
Years of Service
User Offline
Joined: 26th May 2005
Location: You Essay.
Posted: 18th Aug 2009 05:13
There should be an example included with Multisync when you download it. If it's only a DarkBasic Professional example, then you can simply convert the DBP syntax to DarkGDK syntax and it will work.


SFCBias
15
Years of Service
User Offline
Joined: 8th Aug 2009
Location: Hephzibah, GA, USA
Posted: 19th Aug 2009 02:43
well i have got the server to connect but what i need is for, say, when the client player moves it sends data to the host telling it where it has moved so i can be updated on the host and vice versa.

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