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Newcomers DBPro Corner / Need advice on what to do next with my game...

Author
Message
Wreckka
15
Years of Service
User Offline
Joined: 31st Jul 2009
Location: My grandmothers basement.
Posted: 22nd Aug 2009 07:53
Okay, so, I'm pretty new to programming. I've recently put together a few different text adventures, and a few 2d puzzle-type games, and I would like to start working on a project that takes longer than two nights to create and compile. I am planning to make an action-adventure, with 1 main character (But multiple Forms) and several weapons (6 + 1 hidden), with several levels (9). I also do tons of modelling on AC3D, and have *almost* all the models ready. I also play around with a program called MadTracker, and have create quite a few music tracks for my game. And now... I'm lost. I've looked through tons of tutorials, and I still can't seem to figure out where to go from here. Any feedback would be greatly appreciated.

Making my way through life one line of code at a time...
bobbel
15
Years of Service
User Offline
Joined: 5th Jan 2009
Location: In my DBPro case xD
Posted: 22nd Aug 2009 21:07
Well i always start with simple things. First movement. Then collision. Later weapons and enemys + AI. After that comes i think map importing and stuff. hoep it helps

Softwizz
15
Years of Service
User Offline
Joined: 14th May 2009
Location: U.K.
Posted: 22nd Aug 2009 23:10
Have a look through the codbase
http://www.thegamecreators.com/?m=codebase_list
And try your skills at altering the code from some of these, also check out the code snippets part of the forum:
http://forum.thegamecreators.com/?m=forum_read&i=6
There is 1 particular awesome bit of code in the code snippets here:
http://forum.thegamecreators.com/?m=forum_view&t=154103&b=6


Nothing to see here, move along please.
Wreckka
15
Years of Service
User Offline
Joined: 31st Jul 2009
Location: My grandmothers basement.
Posted: 23rd Aug 2009 00:03
Thank you both very much Another thing I am wondering about is BSP and pk3 files. The "fps tutorial" in the tutorial section of DBP says that they will make my life insanely easy. This sounds good to me, but unfortunately it doesn't tell you how to make them, or acquire them. If someone could shed some light on the subject I would be forever grateful.

Making my way through life one line of code at a time...
Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 23rd Aug 2009 00:07
I always work on importing maps and stuff first. It gives you a good foundation for your game.

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