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Bug Reports / DBP 7.4 - Set Cameras To Stereoscopic not working for iZ3D

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RanQor
19
Years of Service
User Offline
Joined: 8th Jun 2007
Location:
Posted: 23rd Aug 2009 03:55 Edited at: 23rd Aug 2009 04:00
DBP 7.4
iZ3D 22" monitor

The command:
Set Cameras To Stereoscopic
Does not generate a front image (the polorized greyscale image)

The front image that is generated from the command is completely grey (the right side of the image below).
http://gamingvibe.com/iz3d/StereoBug.png


I have attached the stereoscopic demo media/source, just change "stereoscopicmode" to 2 and compile. It's the same source as what is included in the article on MTBS3d.com
RanQor
19
Years of Service
User Offline
Joined: 8th Jun 2007
Location:
Posted: 28th Aug 2009 03:48
My mistake. Not sure if this would still classify it as a bug, but I had to disable the iZ3D driver before the iz3d (mode 2) would work. Can this be fixed so that the iz3d mode 2 will work even if the iz3d driver is set to "enabled by hotkey"?
RanQor
19
Years of Service
User Offline
Joined: 8th Jun 2007
Location:
Posted: 22nd Oct 2009 23:22
Heres a fix for disabling the iZ3D driver before activating native 3d:

C++ code:


Can this function be called initially in the "Set Cameras To Stereoscopic" command before activating 3d?

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