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3 Dimensional Chat / Some of my character art

Author
Message
Priske
15
Years of Service
User Offline
Joined: 19th Aug 2009
Location:
Posted: 23rd Aug 2009 22:21 Edited at: 23rd Aug 2009 23:08
Hey all, I just made this thread to show off some of the characters I have been working on.

Team fortress 2 style character

Current progress:

Low poly mesh: done

High poly mesh: done

Rig: WIP

Texture: no progress as of now

Poly count: 4000

Model:


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Scifi solider

Low poly mesh: Done

High poly mesh: WIP

Rig: WIP

texture: No progress as of now

polycount: 2200

Model:




3D artist
Quik
16
Years of Service
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 24th Aug 2009 00:21
the first one is pretty nice, but doesnt look like 4k polys, looks a heck lot more than that, might just be the render.. i dont like the style of the second char, but its pretty nice anyway


[Q]uik, Quiker than most
Priske
15
Years of Service
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Joined: 19th Aug 2009
Location:
Posted: 24th Aug 2009 02:26
Thanks man, and the second one will look much nicer once I do the highpoly and the a normal map.

Ty for the comment!

3D artist
dennisb
18
Years of Service
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Joined: 26th Apr 2006
Location: New York
Posted: 25th Aug 2009 17:51
I like both of these a lot. My only suggestion would be to narrow the top of the chest under the neck of the first one. Even on a very stylized character that looks kinda out of place. I think if you leave the mass in the back so he has a broad back is ok though. I like the second one a lot his style comes through well.

Priske
15
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Joined: 19th Aug 2009
Location:
Posted: 25th Aug 2009 17:56
Thanks Dennis!

I will see what I can do with the chest.

3D artist
Priske
15
Years of Service
User Offline
Joined: 19th Aug 2009
Location:
Posted: 16th Sep 2009 04:15 Edited at: 16th Sep 2009 04:15
solider highpoly progress



3D artist

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