Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / making 1 uv map for multiple objects

Author
Message
timmie124
16
Years of Service
User Offline
Joined: 29th Feb 2008
Location: some were in time
Posted: 25th Aug 2009 10:08
how do u make making 1 uv map for multiple objects in blender?
I'm used to making my models 1 full but in this case I divided the model into several parts

tatts
18
Years of Service
User Offline
Joined: 13th Jan 2006
Location: Ontario,Canada
Posted: 25th Aug 2009 17:52
Just apply the same texture to each object and uv map them seperately. I don't uv map with blender, but it's the step I take when using Truespace or any other modeler.
Azunaki
15
Years of Service
User Offline
Joined: 11th Feb 2009
Location:
Posted: 25th Aug 2009 17:59
when you UV map them if they are different textures remember to put them on diffrent sides of the map.(ie. you have a 512x512 half of it(or what ever part is left) would be used for each one)

[url]http://myportfolio.x10hosting.com/[url]
visit my site.(still in progress)

Login to post a reply

Server time is: 2024-11-24 23:23:52
Your offset time is: 2024-11-24 23:23:52