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Dark Physics & Dark A.I. & Dark Dynamix / Launch the clatapults! Destroy the wall!

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programing dude
16
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Joined: 22nd Jul 2008
Location:
Posted: 29th Aug 2009 01:41
Hi there

I was looking at the examples and video for dark physics and was wondering . . .

if you sere to make a castle or fortress (all one .x object) and load it into DarkBASIC Pro, using dark physics is there a way to code the collision so that if enough force is applyed that part of the wall crumples into little blocks or bricks?

do you like have to destroy the vertices or somthing.

Thnx
BillR
21
Years of Service
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Joined: 19th Mar 2003
Location: United States
Posted: 13th Sep 2009 18:15 Edited at: 13th Sep 2009 18:16
DarkPhysics effects whole objects, so if you want the bricks to fall out of the wall,
you will need to build the wall out of individual brick objects stacked on each other.

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