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Dark GDK / Shooting.2

Author
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Tylerman35
15
Years of Service
User Offline
Joined: 23rd Jul 2009
Location:
Posted: 30th Aug 2009 17:16
can someone give me some help. when i shoot anywhere on my map my enemy healh goes down. Can someone tell me how to make a dirrect hit?
Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 30th Aug 2009 18:16
Check collision with your enemy. Really going to need to know your method for shooting, and probably need to see some code too.
Potassium
15
Years of Service
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Joined: 12th Jul 2009
Location:
Posted: 30th Aug 2009 21:40
Use dbPickObject command for simple bullet detection. Make sure the pick object, picks the object in the crosshair coordinates.

so if the enemy's id's are between 1 and 10 then:



so here's the basic shooting code:


Hopefully that helps.

There are 2 ways to develop for the N64:
1. Develop C code with PsyQ SDK and illegal Nintendo libs
2. Develop C code with legal kits, such as the Ground Zero devkit (g0dev.zip)
puppyofkosh
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location:
Posted: 31st Aug 2009 04:49
Is this 2 or 3d?
Potassium
15
Years of Service
User Offline
Joined: 12th Jul 2009
Location:
Posted: 2nd Sep 2009 21:38
I was assuming he meant 3d. If he meant 2d, then oh well, shoulda been more specific...jeez!

There are 2 ways to develop for the N64:
1. Develop C code with PsyQ SDK and illegal Nintendo libs
2. Develop C code with legal kits, such as the Ground Zero devkit (g0dev.zip)

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