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3 Dimensional Chat / Trying out a new way of modelling, here's a KRISS V

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prasoc
16
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Joined: 8th Oct 2008
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Posted: 30th Aug 2009 20:18 Edited at: 30th Aug 2009 20:19
Trying out making a high poly and exporting the bump to a low poly, here is the WIP of the KRISS V

(It was over 1million polies, but I toned down on the turbosmooth )




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Toasty Fresh
17
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 31st Aug 2009 01:44
Nice, but I'd remove the rail and do that again because it's completely wrong. It's kinda hard to explain, look up some references.

"You are not smart! You are very un-smart!"
prasoc
16
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Posted: 31st Aug 2009 02:10 Edited at: 31st Aug 2009 02:21
I knew something looked odd : I remember the picatinny rails now

EDIT: new one, starting to convert it into low poly


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Sid Sinister
19
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Joined: 10th Jul 2005
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Posted: 31st Aug 2009 05:30
Nice start on Sub-D modeling. Check out this site/tutorial, it might help you in your efforts: http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-subdivision-high-poly-modeling-tools-and-techniques/

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
Current Project: http://strewnfield.wordpress.com/ (Last updated 06/11/09)

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