First of all, let me say that I'm absolutely loving my DBPro software. It's by far the best "programming engine" (for lack of better terms) that I've used, and doesn't seem to be too difficult to learn. Also, it's a step up from BYOND, which I've used for the past 5 years.
That being said, I'm wondering if I'm using the wrong program for what I want to do. Without giving anything away (cautious about theft, sorry), I'm wanting to create a RPG/FPS. I'm not aiming too high here, it's single player only, and the RPG aspects are just some passive bonuses (regeneration, extra armor, etc.). However, I do want it to be immersive, which means a lot of NPC interaction other than just chopping things up, including some puzzles, courier style quests, and some other things that really aren't seen much in FPS games.
The biggest part of this is that I'm wanting a first person perspective, but the weapons will all be melee, with only 1 or 2 guns, and the rest are swords and spears and such. So my question to you...
For ease on my part, is it better to stick with this (as I've already made some progress), or would the FPS creator be easier/faster for this kind of project?
When Russians and Americans entered space, both found pens didn't work. America spent thousands to make a working pen. The Russians used a pencil. Wisdom is greater than intelligence.