Quote: "How can i import my map to my game. It will be in X format"
If you export you level from T.Ed as a whole .X format file, then you would load it and treat it the same as any other .X format object in DarkGDK, with dbLoadObject()
Quote: "but how can i make it so i can hover over the montains and stuff. "
Im not sure what you mean by that, do you mean to move the camera over the terrain with it following the terrain contours or do you mean like a helicopter or something that you can fly around ?
Either way, you are going to have to learn about camera control and positioning to achieve that. Some of the commands to look at include :
dbPositionCamera()
dbRotateCamera()
dbPointCamera()
dbCameraPositionX()
dbCameraPositionY()
dbCameraPositionZ()
dbCameraAngleX()
dbCameraAngleY()
dbCameraAngleZ()
Your best bet is the play with the commands and see what they do, how they affect your program and learn how to use them, there are numerous code snippets and tutorials in these forums if u have a look.
If it ain't broke.... DONT FIX IT !!!