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Dark GDK / inserting from Maya

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MHS
15
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Joined: 16th Aug 2009
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Posted: 8th Sep 2009 06:35
hi
my brother is learning Maya but we can't use his models in DarkGDK.
exporting to 3DS max and then saveing as .3DS makes his models very freaky. is there any exporter form Maya to one of the formats DarkGDk supports?
ps: i've tested Milkshape but it doesn't work. at least my version!
Hassan
15
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Joined: 4th May 2009
Location: <script> alert(1); </script>
Posted: 8th Sep 2009 12:47 Edited at: 8th Sep 2009 12:49
i have a plugin for 3ds max to export as .X files, its pretty good : http://filebeam.com/0d30bdeb71c4ffda99ac6660cf8518dd
copy it to Crogram FilesAutodesk3ds Max 2010plugins

maya is better than 3ds max? or have any advantages?

MHS
15
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Joined: 16th Aug 2009
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Posted: 9th Sep 2009 07:12
thanks for your answer
i'm gonna check your your plugin but first i shoud tell you that i'm not a pro to say which one (maya or max) is better but since 2001 all academy award winners for best visual effect have used Maya!
thanks again
Shwat
15
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Joined: 9th Aug 2009
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Posted: 10th Sep 2009 02:37
max is more widely used in game developing, and maya for visual effects in movies, but it doesnt really matter, they both do amazing jobs in 3d, its just another tool to create 3d, they do the same thing, just in different ways..
Shwat
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Joined: 9th Aug 2009
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Posted: 10th Sep 2009 02:59
sorry for the double post, but I cant edit the other one till its approved...

heres what a simple google search provided

http://vvvv.org/tiki-index.php?page=How+to+Export+X+Files+from+Maya

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