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Dark GDK / Problem with a class

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Franck22000
15
Years of Service
User Offline
Joined: 7th May 2009
Location:
Posted: 8th Sep 2009 19:54
Hello i would like to make a function in one of my class but i dont know how. for the moment i have 2 class (please look in the attached file)

And i would like a "GetTexture" function that will return the texture name of a static object selected by his ID. How Can i implement that corectly ?


I would like something like to be able to do something like that for example.



// Collide return the Object ID of the raycast hit point.
collide = SC_RayCastGroup( 1, oldx,oldy,oldz, x,y,z, 0 );



if ( (collide > 0) && (dbMouseClick() ) )
{

int StaticObject = StaticObj->GetObject(collide)
if (StaticObject > 0) dbText(100,100, StaticObj->GetTexture(collide) ) ;
};


Thanks for the help

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