Hey all,
I'm working on a test level, just to get me started in understanding all of the commands i need for making a decent level,
and its been going o.k...UNTIL NOW.
I made my level in FPSCreator, and loaded it. And it worked like a charm, but the lights done in fpsc, did not show up. But then i used the command dbLightMappingOn, and used one of the lightmaps that was exportet with the level in fpsc.
The good thing that happened was: my lights from FPSC showed up
But the bad thing is : Suddenly my textures are gone, and have been replaced by a "blue/white" kind of color.
here is all code i have relating to the loading of the level:
SetCurrentDirectory ( "media" );
dbLoadObject ( "universe.dbo", 1 );
dbSetObjectLight ( 1, 0 );
dbScaleObject ( 1, 250, 250, 250 );
dbSetLightMappingOn ( 1, 2);
dbSetObjectSmoothing (1 , 20);
Please someone help me. It's driving me insane.
p.s Screenie attached