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Dark GDK / Texture splatting in DarkGDK

Author
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Arthr702
15
Years of Service
User Offline
Joined: 16th Sep 2009
Location:
Posted: 16th Sep 2009 19:58
Hey guys,
I'm workin with GDK for more than 1 year. I made some experimental programms to create terrains. I found Grome as an individual and powerfull editor for my games. In case of that, the only possibility to export your terrain is a heightmap + different black/white pictures for terrain splatting. To read the heightmap and crate them with a matrix isn't a problem for me, but the transparancy of textures will be the problem. So is their an possibility to texture my matrix with thoose different alpha maps?
jezza
16
Years of Service
User Offline
Joined: 8th Mar 2008
Location: Bham, UK
Posted: 16th Sep 2009 20:43
Check out Mista Wilson's shaders topics. It is certianly possible.

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