I understand the wishful thinking;
but
you cannot compare FPSC with a multi-million dollar company that spends thousands of dollars on creating their games. If you enjoy playing games by these companies that's great. Just don't expect to create a game that is like them. This is not what FPSC was designed to do.
But if you enjoy learning how to create games, then FPSC is a great way of doing it. Also, I still believe that you can create a game that is fun and interesting to play. However, with FPSC you have to concentrate on things other than "realism."
If all you want to do is play games then play games and enjoy their continued realism if that is what you want.
My oldest Grandson is not interested in making a game and he is not particularly interest in playing the games I have created because he is used to the type of games mentioned here. What is interesting is that when I get him to try the first level, when the going gets tough he would rather quit. My games are probably tougher than the games he plays and he would rather have a game where he just shoots through a bunch of enemy characters. That's fine.
His younger brother, however, is more of a thinker and would rather have to think things through to get from point A to point B. Those are more of the kind of games I have developed.
So, the bottom line is he plays his type of games and enjoys mine and the older one plays his type of games and ignores mine. We are all different.
And . . . the comparisons are moot and what makes one game better than another is in the eye of the beholder. Unfortunately, there are too many who think they can get FPSC and then create another Call of Duty or Grand Theft Auto.
BTW, Grand Theft Auto did not achieve the awards a lot of people thought it would get.
***** He now gets down off of his soapbox *****
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