I made a small dungeon map in Cartography Shop and loaded it into DBPro. I loaded the _lm.x file as well and ghosted it onto the original .x object. But when I try to light it up with DBPro lighting, it does not react. I know the light itself is created because I can see it on the player object. Basically, I wanted to have the whole dungeon be dark except where the player is walking as if the player is carrying a torch. How do I get the CShop map to interact with the DBPro lighting? I tried adding light to the CShop map but it was only global and didn't change when I moved the player. How does this work?
NOTE: I know that 3DWS is better and I bought it, but I cannot get it to register no matter what I try so I have for now reverted back to CShop.
DBPro Notes:
The light that is created was colored RED and it's light range was set to 5000.
The player object is positioned at 60,25,0 and the light is positioned at 40,25,0.
The distance from the player object to the wall is only 45
(meaning if you face the wall at the player position X=60 when you hit the wall you are at X=15).
The light is just a regular light, not directional, spot or point. I tried to position the light closer but it didn't make a difference.
The map is loaded by using:
LOAD OBJECT "map.x",1
LOAD OBJECT "map_lm.x",2
GHOST OBJECT ON 1,2
LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003