Hi VanB, thanx for your comments and concerns
Quote: "How are you handling the GUI?, is that made from sprites?
"
Yep... I just put in place the GUI those days and they are made of sprites. But I just use 10 sprites for the whole level.
I should try to modify the way they are handled to know if I have a big increase of framerate or not, but I noticed only 3-4 fps less than before I implemented the GUI.
Quote: "Maybe that book could open up when you mouse over it, those icons at the left side could all do something neat.
"
Sure it would be a very amazing stuff, but I need to ponderate the amount of work and time to spend on this (Also, I'm not too much familiar with Modeling in 3D at least for the things I would like to create) and the fact I have to do everything by myself, this takes time. This doesn't means that I will not work on it, but for the moment, the GUI looks at least like I planned
If I had had the time, I think I would spend nights in creating interactive object and make them a bit more animated... For the moment I'm just trying to sort out all the problems I'm facing.
In fact, as it's the 1st level and the gameplay has totally changed, I'm discovering every day, new things to add...
And naturally, in the screen I posted there are hidden things...
Quote: "Maybe that's just me though, I miss the days when you had to draw a map to prevent yourself getting lost,"
Reminds me of Myst
Quote: "It just looks like the sort of game that people should get comfortable and play properly, not in their lunch break at work, but actually get in there and suss the game out. "
Right!
You cannot play just in 5 mins... there are things to do, discover and collect... without forgetting the Main puzzles which will take a bit of time to solve... and, as you said, the player will for sure use some papers and a pen to avoid a loss of time on doing same (wrong) things ...
I agree with you on the fact that when I play, I give a great importance to the GUI. I spent a lot of time on mine on having it the most smooth and functional and graphically correct... but who knows... If I find a way to have it in 3D and graphically interactive.. I will change it..
I still have to sort out the Sky which is still a bit pixelized, the whole water plans (but I think I will follow your exaple...
), the cinematics, the dialogs, the story, the build of the island... etc... etc... etc... Day should have at least 48 hours!!
Thank you for those comments which I really appreciate and I hope that you will test the first level when done in order to give your opinion!
Cheers