Once you have your animated model,it has for example 40 frames.sopose that your model walk from frame 1 to 10:
load object "my_model",1
play object 1,1,10
now if in the model animation it runs from frame 11 to 20:
play object 1,11,to 20 ....and so on
you could animate your model with any 3D program but you have to do it manually, for example...make several copies of the object in AC3D and move slightly the vertex of each model and then do the rest hiding and showing limbs.
Here you can find a piece of code. Cheers
http://forum.thegamecreators.com/?m=forum_view&t=157996&b=10
oh my god