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3 Dimensional Chat / Proper export settings to make a dds file to use a cubemap in DBP?

Author
Message
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 25th Sep 2009 08:02
I'm using the NVidia Photoshop plugins and I'm trying to export a cube map to load into DBP with this command:
load image "cubemap.dds", 1, 2
With the "2" flag specifying that it's a cube map. But I've tried a bunch of export settings and it always says "can't load image." There's things like DTX1, DTX5, "8.8", and other options like "image type" which lets you specify things like "normal map" or "color map" and a whole bunch of other stuff. Frankly, I don't know what most of it means. Does anyone know the correct way to save a cube map to load it into DBP?

QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 27th Sep 2009 09:49
Bumpity Bump Bump.

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