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Dark GDK / SC problem

Author
Message
SFCBias
15
Years of Service
User Offline
Joined: 8th Aug 2009
Location: Hephzibah, GA, USA
Posted: 26th Sep 2009 19:34
When i set up my player object i have it so if the raycast intersects with the object , then it loses HP however when i call SC_DrawObjectBounds i notice that the bounds are not actually on the object, rather they are next to it so if i aim at the object , the raycast detects that i am shooting at the wall of the map.
Paynterboi TicTacToe
16
Years of Service
User Offline
Joined: 23rd Dec 2007
Location: That one place
Posted: 29th Sep 2009 23:59
#include <source in your posts>

EYE R T3H +ick +ack +oe mester

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