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DLL Talk / Multisync over the internet

Years of Service
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Joined: 22nd Sep 2009
Location: Heidelberg, Germany
Posted: 26th Sep 2009 22:28
I've got a question. I wanted to make a game that could run over the internet, like maybe a simple fps or something using multisync. I understand how to you multisync on a lan network, but I just don't know how to do it over the internet. I've heard it has to do with net set port and port forwarding, but what port do I use? Plus, port forwarding sounds complicated, is port forwarding the only way to do something over the internet? And if there are other steps that I don't know to doing over the internet stuff, what are they?

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