Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Game Design Theory / How are BigFishGames games made?

Author
Message
GraPix
User Banned
Posted: 27th Sep 2009 12:08
What language they use to make those games? Most of the BigFishGames looks like that they are created using Flash. But i am not sure. They usually accept casual games. How are those games made?

Neuro Fuzzy
18
Years of Service
User Offline
Joined: 11th Jun 2007
Location:
Posted: 28th Sep 2009 04:49
I've never heard of BigFishGames. Can you post a link?
nackidno
19
Years of Service
User Offline
Joined: 3rd Feb 2007
Location: Där solen aldrig skiner
Posted: 28th Sep 2009 17:14
http://www.bigfishgames.com/

They are probably using the same engine for most of their games. Just replacing sound and graphics, possibly altering some of the features for special purposes. Seeing they are producing games really fast, it's obvious that their games is not coded from scratch.

Neuro Fuzzy
18
Years of Service
User Offline
Joined: 11th Jun 2007
Location:
Posted: 29th Sep 2009 02:32
Flash games don't have to be installed and run as a separate application, it's embedded in the webpage. If you have any bigfishgames, then if you have to double click an icon and it brings up a seperate window, it's probably an executable (.exe) file, which can be made in several languages, like DBPro, DBC, or C++ (DarkGDK).

Login to post a reply

Server time is: 2026-06-11 05:08:01
Your offset time is: 2026-06-11 05:08:01