Quote: "Very nice model!"
Thanks
.
Quote: "Nice, I guess you watched racer455's excellent tutorial? Best."
Well, sort of. I didn't watch the tutorial, I just downloaded a picture of an AKS74u side view, and then used the side view picture along with the pictures of the showcase from Racer445's tutorial and made the model from eye. That's why I said:
Quote: "Some parts aren't proportional, and I may have forgotten some parts, but I'm still working on it."
because I made what I could see from eye, and I wanted to fix it some time.
Quote: "Cant wait to see it textured!"
Thanks, but unfortunately my texturing and unwrapping skills aren't the best, so I might take a while, but I do want to try a new way of texturing. I'm going to make the high poly model with as much detail as possible, and then bake the texture for those specific details, then add my basic texturing skills to those high detailed textures. If I fail at making this model awesome, I'm probably going to post it on this thread and hope someone else can, and observe specifically how they made the UVMap or what the UVMap looks like
Ok, here's the same AK just subdivided once, which I am planning on baking the normal map from so the quality is somewhat better.