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rogerl
15
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Joined: 29th Sep 2009
Location:
Posted: 30th Sep 2009 00:39
As the newbiest of the newbs and I\'m learning the language as I go, I have a question to which I hope the answer is: yes you plonker.
I\'ve just created a cool(ish) city block in Bryce 5. But the only file extension it will give me is *.br5. Will DBPro accept that? And if it won\'t, can I convert it to something DBP will accept? Thanks in advance.
mixxster
15
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Joined: 26th Sep 2009
Location:
Posted: 30th Sep 2009 02:41
hey im not to sure if you export ur file and its texture then put it into the folder ur project is in and it works then u can but .dbo is normal and for background its .jpg

hello i love games
Veron
18
Years of Service
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Joined: 22nd Nov 2006
Location:
Posted: 30th Sep 2009 09:02
No, it won't accept .br5. I've never heard of any br5 converters either, but I suppose it's worth a look. Milkshape has a *lot* of import/export plugins, so try that.

BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 30th Sep 2009 16:02
Bryce generates thousands of polygons for it's scenes, you will not be able to use these in a real-time environment. You should look into terrain handling in games, on these forums and elsewhere, to get a feel for the best way to do these things. You might find that you can still use Bryce, but need to change the way you work and export the terrains.

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