Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / AI debug show bounds/ai add obstacles from level

Author
Message
Fps n00b
15
Years of Service
User Offline
Joined: 24th Apr 2009
Location:
Posted: 30th Sep 2009 01:29
I used the "ai add obstacles from level" to sort out ai obstacles for my level, which I created using CS4, and my enemy ai walks right to the wall! I made sure the obstacles looks correct using "ai debug show obstacle bounds" and everything looks fine.
Does anyone know whats going on.

(I put for "ai add obstacles from level" 1,20,100,100 since I'm a little new to it, is that the problem?)
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 6th Oct 2009 11:32
it's AI ADD OBSTACLE FROM LEVEL

1) Make sure that 20 units is not above or below your level mesh
2) Change the 100s to 10s

To be honest, it's unlikely that it's that one command messing it up, it could be your AI radius, or the scale of the object, or a number of other things in the AI for the characters.

Perhaps it would help if you posted a little more of your code?

I want robotic legs.

Login to post a reply

Server time is: 2024-04-25 07:31:45
Your offset time is: 2024-04-25 07:31:45