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FPSC Classic Product Chat / FPS Co - OP multiplayer

Author
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stalky
15
Years of Service
User Offline
Joined: 3rd Oct 2009
Location:
Posted: 4th Oct 2009 02:55
Is it possible to make CO OP insted of Death Match ... i want to fight with my friends not vs them...

thanks!
Vent
FPSC Master
15
Years of Service
User Offline
Joined: 3rd Apr 2009
Location: BC
Posted: 4th Oct 2009 05:01
Like against AI, no

On a team against other people, yes with a mod

Kravenwolf
15
Years of Service
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 4th Oct 2009 05:17
Team Deathmatch in multiplayer is possible with Project Blue. You can play on the same team as your friends against other people over the internet.

As VENT already said, online CO-OP; as in you and your friends fight against AI zombies over the internet is not possible...yet


Kravenwolf

stalky
15
Years of Service
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Joined: 3rd Oct 2009
Location:
Posted: 4th Oct 2009 05:43
Ill pay someone $100US (paypal) to make CO OP VS AI possible...
knxrb
FPSC Tool Maker
16
Years of Service
User Offline
Joined: 10th Oct 2008
Location: United Kingdom
Posted: 4th Oct 2009 12:24
Quote: "Team Deathmatch in multiplayer is possible with Project Blue."

And Horror Mod


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Vent
FPSC Master
15
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 4th Oct 2009 13:15 Edited at: 4th Oct 2009 13:17
Making that possible, would require heavy coding into the program (right? im not sure im not a coder) unless someone makes a ground breaking discovery...

Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 4th Oct 2009 13:25
It would both require heavy programming as well as some good knowledge on TCP/UDP data handling, as well as a way to handle the AI from the server side, not the client side. In other words, it would require the basics of an MMO to work properly.


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DestroyerHive
15
Years of Service
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Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 4th Oct 2009 14:42
I already made that script, it's right here:



If every millisecond in your life was 10 problems in the world, you'd be immortal
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 4th Oct 2009 15:03
Quote: "Ill pay someone $100US (paypal) to make CO OP VS AI possible... "


I second that

Kravenwolf
15
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 4th Oct 2009 19:16
Quote: "Ill pay someone $100US (paypal) to make CO OP VS AI possible"


Not even remotely close


Kravenwolf

Coach Shogun 20
15
Years of Service
User Offline
Joined: 27th Feb 2009
Location: In your mind, messing with your thoughts
Posted: 4th Oct 2009 20:14
Quote: " as in you and your friends fight against AI zombies over the internet is not possible...yet "


Very ominous, does Kravenwolf have something up his sleeve, perhaps?

Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 4th Oct 2009 20:47
Quote: "Quote: "Ill pay someone $100US (paypal) to make CO OP VS AI possible"

Not even remotely close


Kravenwolf"


Translation error Cant really get your point.
Please try again

Does your senetnce mean:
A) The guy need to pay more
B) You are developing something that has with Coop to do
C) Same as B but youre gonna charge more than $100 for it
D) Something about a remote control, maybe for a TV?
E) Something else

My swedish puts sticks in the wheel for me (Swedish wordlanguage), please bare that in mind before judging me

knxrb
FPSC Tool Maker
16
Years of Service
User Offline
Joined: 10th Oct 2008
Location: United Kingdom
Posted: 4th Oct 2009 21:50
I think he means that you would need to pay a lot more than $100 for it.

knxrb


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Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 4th Oct 2009 21:59
For something like this, you'd need to ask Benjamin(creator of MultiSync) or anyone with similar knowledge on the subject(Mainly to figure out a way to send/receive packets without using a crap load of bandwidth) and someone that's done a lot of AI work for Server-Side calculations of the NPCs, as well as someone that knows how the FPSC Source works. Thus meaning you'd need to pay AT LEAST 3 people, and I doubt anyone is willing to do this for a set amount of money, more like a By-The-Hour payment since this isn't exactly easy to do. I'm not saying that it can't be done, it's just 'Too much hay on the fork' for one person unless he/she has a crap load of spare time.


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Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 4th Oct 2009 22:42
The reason Kravenwolf is saying that it would cost more (Yes, that's what he meant) is because he asked me about Co-op a while back. I laid out for him what would have to be done to FPSC in order to get it working to a decent effect... basically, if you paid $20 per change (Not at all inexcusable) you'd be paying a lot.

However, if you're looking to make a cheaper co-op (not as glamorous, but still co-op in FPSC) there are a few things that would need to be changed. It would still be client-host, though, and you would be relying on the way FPSC does things already.
Basically... force a second entity into the level with "half" of the MP system active.


The main things that are holding this back are:
- No Client-Server setup
- Dynamic entities are not kept up-to-date between clients in MP
- TGC couldn't care less about MP in FPSC



The one and only,


stalky
15
Years of Service
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Joined: 3rd Oct 2009
Location:
Posted: 5th Oct 2009 01:03
Heya PLY thanks for your comments! even u said in your youtube preview "with a little enginunity and imagination anything is possible"..

I am willing to pay alot more for this 2 be done cause it seems like it will help more people than just myself..
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 5th Oct 2009 15:54
Maybe we should start a "Co-op for FPSC fund" where people can donate for this to be done.

Marc Steene
FPSC Master
18
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 5th Oct 2009 16:33
"with a little enginunity and imagination almost anything is possible"

fixed it for you 8) sounds like you'd need a lot more than ingenuity and imagination to do this.

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