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3 Dimensional Chat / Blender .x exporting

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Madscientist
15
Years of Service
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Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 4th Oct 2009 16:40
When I export my model to .X it gets all messed up. So then I export it to.3ds and when I load it into DBpro It completely crashes my computer. I don't know what to do! I attached the .blend file with the image stuff. Help!

If it hasn't exploded yet, I haven't touched it.

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tatts
18
Years of Service
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Joined: 13th Jan 2006
Location: Ontario,Canada
Posted: 5th Oct 2009 18:53
Well i'm not sure how it messed up with directx for you as you did'nt say but it exported for me just fine, course there is no texture on it, did you even uv map it?

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mike5424
15
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Joined: 30th Mar 2009
Location:
Posted: 5th Oct 2009 19:33
worked fine for me. attached the .x

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Mike5424

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Vues3d on Kalimee
20
Years of Service
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Joined: 12th May 2004
Location: NYON (SWITZERLAND)
Posted: 6th Oct 2009 10:50
Could you maybe put the settings you choos to export the objects?
I'm having the same problem and I think it's just a settings problem.
As I'm not quite familiar with blender, I don't exactly choose as settings to get a good export.
I tryied yesterday, the export was OK, but when I choose the texture and textured the object, the objects got the color of the 1st pixel...

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