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3 Dimensional Chat / Concept To Creation - RUCCUS WIP Thread

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Message
RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 4th Oct 2009 19:40
Just gona' throw up my concepts / finished models as I create them for the FPSC Store. Just this image for now:



A Sci-Fi containment chamber. A little worn over the years, maybe with some fluid leaking out I dont know. I want to work on the wires some more, have some thicker tubes running out for pumping fluid, but I can add that during the modeling phase.
Dr Parsnips
17
Years of Service
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Joined: 14th Jul 2007
Location: London
Posted: 6th Oct 2009 15:17
Looks awesome buddy, I would maybe have a crack in the glass, something like that, obviously when you get to the texturing stage.

Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 7th Oct 2009 06:20
Looks very Portal. Can I suggest some matching tiled segments and such?
RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 7th Oct 2009 06:24
Thanks, yeah I was thinking about adding a crack, we'll see.

For now Im focusing on designing the cleaned-up, brand-new version that I'll later grunge up and damage in a second version.

Progress (just getting the base design down):

Dr Parsnips
17
Years of Service
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Joined: 14th Jul 2007
Location: London
Posted: 7th Oct 2009 16:41
Thats looking pretty damn good! Can we see a wireframe?

Dreamsenshi
15
Years of Service
User Offline
Joined: 4th Sep 2009
Location: USA
Posted: 7th Oct 2009 17:40
Very nice, RUCCUS! I like the style of your art work. Very nice model.



Your error is my treasure. =^--^=
Azunaki
15
Years of Service
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Joined: 11th Feb 2009
Location:
Posted: 8th Oct 2009 00:57
is there an inside to that ruccus?

[url]http://myportfolio.x10hosting.com/[url]
visit my site.(still in progress)
RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 8th Oct 2009 02:23
Yeah I thought you could see it in the render . Its a transparent glass shield with the help of an opacity map. Ill post a wire when the texture is done, the mesh is around 400 polygons. Just under actually.
Azunaki
15
Years of Service
User Offline
Joined: 11th Feb 2009
Location:
Posted: 8th Oct 2009 02:43
yea i couldn't figure pout if you just put a center on it or actually modeled it. looking good btw.

[url]http://myportfolio.x10hosting.com/[url]
visit my site.(still in progress)
Pincho Paxton
21
Years of Service
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Joined: 8th Dec 2002
Location:
Posted: 9th Oct 2009 02:21
That's such a strange material, and lighting. I thought it was just a Photoshop image.

Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 9th Oct 2009 05:31
if you modify the proportions a bit i think it would look cool as a sci-fi helmet


Remember those old guys? They made epic renders, I think one of them was called DaVinci, and all they used was MS Paint. Sometimes it's just skill....
icemanfrmhell
15
Years of Service
User Offline
Joined: 9th Nov 2009
Location:
Posted: 10th Nov 2009 00:01
@ruccus
hey whats up first time in the chamber of commerece lol,
anyways your hard to find like a needle in a hay stack well not that hard, well close, anyways, i have been tryin to go to your site the (ruccus.net) to keep learning the fps you were explaning, it aint working for me bud, crazy thing imma fast learner and i want to get the rest of your work so i can finish up this neat little project u have been explaning it suks cuz you cut out from teaching to going straight to your web site because u have life to take care of i understand, i have problems of my own but i really need to get into touch with you i actually have this game made out described, drawings, what levels look like etc, etc, etc... and so on but i need your help to create the program on DBP! i would like to talk to you more about the topic at hand if you dont mind, sniff sniff well gotta run i smell dinner..later on

who am i that you are not knowing you..

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