Ok, seeing as I'm going to be pretty busy for a week or so, I don't have the time to UVMap and texture my model:
I attatched the .obj model to this message, (and I know, some of the model is messed up, and I didn't include some parts, but as you know, I'm busy). Anyways, since I am unable to continue this model for a while, I thought maybe someone else could. If "someone else" does finish the model, (texturing, UV Mapping, etc) can that "someone" please send me an image of the UVMap? I am fairly a novice at UV Mapping, and texturing as well, though texturing I can easily help by making the basic materials, using dodge and burn tools to add some detail, along with texture overlays from royalty free textures on the internet. the reason I want a picture of the UVMap is to know where to start on a complex model such as this, or frankly how the UV map would go to avoid having distorted UV maps compared to the model, or just stretching out the texture. Thanks - SJhooks