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Dark GDK / DarkLights Troubles

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Wolf4D
15
Years of Service
User Offline
Joined: 5th Oct 2009
Location:
Posted: 5th Oct 2009 22:49
Hello everybody.
So, I have a strange problem with Dark GDK and DarkLights. I want to make light maps for my scene. I'm adding all stationary objects and starting lightmapping procedure. When the procedure is complete, I want to save my lightmaps and restore it next time. DBO-saving is lagging on some of my objects
What can I do if I don't want to re-render my scene every time?
P.S. Maybe, void dbSetLightMappingOn ( int iObject, int iImage ) command can help me? But I can't understand principles of lightmaps creating - how can I use about 20 or 40 textures for the 90 objects

Sorry for my bad English.
Wolf4D
15
Years of Service
User Offline
Joined: 5th Oct 2009
Location:
Posted: 7th Oct 2009 21:14
Is there any solution? I have searched there a lot but found nothing

Sorry for my bad English.

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