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FPSC Classic Product Chat / Reset Enemy Character Start Point if Player Dies?

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Jack Attack
17
Years of Service
User Offline
Joined: 20th Dec 2008
Location:
Posted: 5th Oct 2009 23:09 Edited at: 6th Oct 2009 00:25
Is there a combination I can use to reset the start point of a character entity if the player dies. Lets say a character chases the player down a corridor, if they catch them up, the player will be killed. However, when the player starts from a previous checkpoint, the character is already half way down the corridor which means the player can't get past to exit the corridor? I want the character to start at it's start point again if the character has to restart from a checkpoint. Any ideas? Thanks

Edit - I've found another way round what I need to do. Could still do with knowing for the future though.

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