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3 Dimensional Chat / AC3D problem: Make entity from x file has problem with FPSC

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Turtle Productions
17
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Joined: 22nd Jan 2009
Location: Finland
Posted: 10th Oct 2009 16:31
Hi, I made a direct x model with AC3D end made it to a entity by Make entity from X file program. When I put it into FPS cretor, it will be a very small object and when I make a very large object and I do same things and try FPSC it's size is tiny.
Anyone knows this problem??

Turtle Productions
Turtle Productions
17
Years of Service
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Joined: 22nd Jan 2009
Location: Finland
Posted: 13th Oct 2009 19:39
So anyone has never have touch with this problem??

Turtle Productions
Jingle Fett
18
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Joined: 20th Dec 2007
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Posted: 13th Oct 2009 19:52
That's the main reason I never use any of those entity maker programs. Personally I've found that it's much safer to take an existing .FPE and modify it do it does what you want it to do, you have more control. Just take a .fpe that is close enough and replace the filepath so that it uses your model. If it's too big or small you can rescale it in AC3D and/or use scale = x in the .fpe. Objects made in AC3D need to be scaled like 500% to be an accurate size in FPSC

BiggAdd
Retired Moderator
21
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Joined: 6th Aug 2004
Location: != null
Posted: 13th Oct 2009 21:40
Quote: "So anyone has never have touch with this problem??"


Please do not bump threads simply because nobody has replied.

Turtle Productions
17
Years of Service
User Offline
Joined: 22nd Jan 2009
Location: Finland
Posted: 1st Nov 2009 17:38
It works! Thanks!

Turtle Productions

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