ok so um (sry but i'm almost a complete novice at this) if i read ur post correctly this should work right (because it dosen't):
dbSprite ( 81 , dbSpriteX ( i ) , dbSpriteY ( i ) , 81);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 50);
dbPlaySprite ( 81 , 1 , 12 , 4);
dbPlaySprite ( 81 , 1 , 12 , 50);
dbPlaySprite ( 81 , 1 , 12 , 4);
all this does is the same thing as before, what am i doing wrong????