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Dark GDK / shader with DarkGDK Loader (Pixel Perfect ?)

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djbneben
17
Years of Service
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Joined: 6th Jan 2007
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Posted: 13th Oct 2009 22:44
hey
I have used DarkGDK Loader for my game (thx Pixel Perfect ), now i want add bump one many object. So i add a drum in 3DWS, and i add a key="bump" and value="medias/textures/props/test_normal.png". Now i make a code for read this data :


This code run, but the effect is not applyied (i think it's the IStage parameter of "dbTextureObject", but I'm not sure....)
I have test with an manualy load object and it's OK.
So, the picture is my result... Please hlp me

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