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Dark GDK / Tutorial 1 - Help

Author
Message
TheeCore
14
Years of Service
User Offline
Joined: 14th Oct 2009
Location:
Posted: 15th Oct 2009 04:17
Well I am extremely new to this and normally wouldn't ask for help but I have been stuck on this all day.

The original file seems to work fine I click Start Debugging and it shows me a big black cmd box with the spinning asteroids.

But then when I add the code as it asks me to do, instead of getting the proper result I am stuck with a big empty black box.

I dont know what to think about this, I sure hope i installed everything properly, I even installed and reinstalled just to satisfy myself.

ty for any help.

TheeCore
14
Years of Service
User Offline
Joined: 14th Oct 2009
Location:
Posted: 15th Oct 2009 06:06
Well i found 1 thing i was doing wrong i was using "dark Gdk - 2d game" instead of the proper one "dark Gdk - game"

There are no asteroids in the proper one.

But im having the same problem, as soon as i put the new code in and add the png file, all i get is a black screen and it doesnt load what it is suppose to.
TheeCore
14
Years of Service
User Offline
Joined: 14th Oct 2009
Location:
Posted: 15th Oct 2009 06:15
Well Sorry guys i figured it out.

The reason i failed so hard is because i thought i had installed improperly

but the real reason was the i was adding the .png file inside the c++ program instead of placing it in the folder where i was suppose to be.

lol that really should not have taken me all day, but i feel much better now.

anyhow nice to meet you all and im sure ill have more problems shortly.
SFCBias
15
Years of Service
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Joined: 8th Aug 2009
Location: Hephzibah, GA, USA
Posted: 15th Oct 2009 06:32 Edited at: 15th Oct 2009 06:32
wow lol ..we're here if you need us

if(You.AddCode.toPost)TGC.Users.CanHelp = true;
else return NoCodeMessage;
puppyofkosh
17
Years of Service
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Joined: 9th Jan 2007
Location:
Posted: 15th Oct 2009 13:47
I did the same thing.
SFCBias
15
Years of Service
User Offline
Joined: 8th Aug 2009
Location: Hephzibah, GA, USA
Posted: 15th Oct 2009 13:57
have to admit i did too...to make it easier , im not 100% sure, but i think you can use a resource file to help with keeping up with your media, ofc you still have to make sure the file is there but it may help

if(You.AddCode.toPost)TGC.Users.CanHelp = true;
else return NoCodeMessage;

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