Sorry about the double post but I figured this part out.Required a little digging but I found a command that helped.
void Score() //code is working but for some reason is behind the background so I can't see it
{
dbSetTextFont("arial");
dbSetTextToBold();
dbSetTextSize(32);
dbInk(dbRGB(255,156,0),0);
dbCenterText(400,0,dbStr(score));
dbDrawSpritesFirst();
}
This is the code.dbDrawSpritesFirst() was the function I needed.The command is usually used in 3d though and causes all 2d to take a back seat to 3d objects on the screen.seems to work for text as well... who knew.
It was such a small seed... I needed to find out what was growing inside. And there was only one way to find out. So I decided to raise it.