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FPSC Classic Product Chat / any way to detect if two entity characters can see each other, even with a mod?

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Bibo4PC
15
Years of Service
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Joined: 17th Oct 2008
Location: Middle Earth
Posted: 17th Oct 2009 15:48 Edited at: 17th Oct 2009 15:49
Hey,
is there any way to detect if two entity characters can see each other, even with a mod?

Thank You...

EDIT: srry didn't notice that I was in the chat forum, can a mod transfere this to the scripts forums plz..

Bugsy
15
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 19th Oct 2009 01:30
how do you mean this? perhaps a triggerzone using the anywithinzone condition? then if anybody was within the zone, the AI would see him and... iunno interact? that would be up to you
Bibo4PC
15
Years of Service
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Joined: 17th Oct 2008
Location: Middle Earth
Posted: 20th Oct 2009 01:09
no not like that, sth like (plrcanbeseen) for example (entitycanbeseen=character)

Bugsy
15
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 20th Oct 2009 06:55
aah. I'm not sure about this.
Daniel wright 2311
User Banned
Posted: 20th Oct 2009 07:01
nope,not for fpsc,get dark basic pro for this kind of thing.

DSW
cloudwalker
15
Years of Service
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Joined: 11th Sep 2009
Location:
Posted: 22nd Oct 2009 18:25
I would like to see them.

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