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FPSC Classic Product Chat / Transparent holes in wall textures !

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Zay333
16
Years of Service
User Offline
Joined: 22nd Jul 2008
Location: sLOVEnia
Posted: 19th Oct 2009 16:02
I'm really sorry mods for reposting but I really need help with this!

Because of really no help what so ever in the bug forum I'm hopeing for someone to help me because this is driving me nuts.

I'm working on a new game but on every wall created out of Wolfs textures (thanks Wolf ) and in Firma 2.0,there a transparent holes in them.I tried switching the texture format (from dds. to tga.) but that did nothing but reduse quality.
So if anyone knows how to fix this please tell me.

Again,I'm sorry for reposting...

What you see isn't always real....
Afrokid
15
Years of Service
User Offline
Joined: 12th Sep 2009
Location: Western Australia
Posted: 19th Oct 2009 16:53 Edited at: 19th Oct 2009 16:55
those holes are made by having a pure black 0,0,0 RGB colour in your texture.

make the parts with 0,0,0 into 2,2,2 or 3,3,3 and it'll be fine

[Edit] that is because 0,0,0 is the transparency colour.


~Afrokid
Zay333
16
Years of Service
User Offline
Joined: 22nd Jul 2008
Location: sLOVEnia
Posted: 19th Oct 2009 19:39
Ok thanks I'll try that

What you see isn't always real....

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