Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

2D All the way! / How to get into the industry...

Author
Message
roxherbert
13
Years of Service
User Offline
Joined: 21st Oct 2009
Location:
Posted: 22nd Oct 2009 01:20
Hello everyone
I'm a Fine Art student in my second year of my degree.
I need to do a case study and a suggestion was to do a study on something in the career path you want to take.
I'm thinking I would love to be in the gaming industry but have no idea what Requirements i will need.
Is a fine Art degree a good degree to have?
How do you get into it?!
Mazz426
14
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 24th Oct 2009 21:23
well im not yet doing a degree but a fine art degree is a good place to start based off of several opinions that i have asked of people who are in the business. from a fine art degree you can cover concept art, 3d modeling, level design or several other occupations that are in the field. I'd recommend that you finish the degree then mabey try taking a masters degree in computer game design, there are many dedicated universities that'll offer that course. your art school may even offer a degree, or have contact with specialised schools because Game development is essentially art now I'd say that a fine art degree may be a good degree to stick with, but rememeber University isn't like high school once you have finished one course you can always apply for something else somewhere else, do some experimenting and find out exactly what occupation you want in thefield and from there take a specialised course from either your current school or another.

Kevin Picone
20
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Australia
Posted: 25th Oct 2009 04:08
Prior to completing your degree, you can start building a portfolio today, through not only communities like this one obviously (and the gazallions others), but there's also the lots of modelling / modding communities around. The latter will give you a real taste of what's actually required.

lazerus
14
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 28th Oct 2009 18:31
Im starting a creative computing course after 6th form.

http://www.hope.ac.uk/undergraduate-2010/creative-computing.html

Should give me a foot in. The great thing about it is that i already know most of the techniques upto level 2/3ish ^_^

Should be pretty fun, ive started to build my portfolio now.

What would you recommend to include in a portfolio?

Ive thought of,

Animation / rendering styles / 2d art / concept art

Then i cant think of any others lol, though i still need balance of them.

sorry for thread jacking ^_^

Login to post a reply

Server time is: 2023-01-29 06:01:39
Your offset time is: 2023-01-29 06:01:39