I'm trying to build 3d models of the various planets in the Solar System, but I'm struggling with the texture mapping. The image I'm using was downloaded from the Celestia Motherlode site, a low-res version is attached.
The image appears to have been made using cylindrical projection, but when I try to apply it to a sphere (using LithUnwrap, cylindrical projection, no spacing, uncapped) the north and south poles turn to a disjointed blur.
I know that a few people on here have made solar system simulators - if anyone could send me a UV-mapped sphere model, I'd be most grateful!
"I wish I was a spaceman, the fastest guy alive. I'd fly you round the universe, in Fireball XL5..."