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Scene Commander
Support Manager
14
Years of Service
User Offline
Joined: 3rd May 2008
Location:
Posted: 22nd Oct 2009 23:52
Hi,

I'm having a problem with a Dark Physics object. I've entered it into the universe as a physics object but now want to rotate it. Do I need to create a pivot joint or something, because the normal DBP rotate commands no longer work. Sorry if this is a stupid question, I'm not new to programming, but Dark Physics is a little unusual.

Thanks
HowDo
20
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 23rd Oct 2009 00:09
no its not a stupid question as when you have 300+ new commands to use finding the right one takes some time.

Right try looking up one of these.
PHY SET RIGID BODY POSITION
PHY SET RIGID BODY ROTATION <- this is the one you need.

Dark Physics makes any hot drink go cold.
Scene Commander
Support Manager
14
Years of Service
User Offline
Joined: 3rd May 2008
Location:
Posted: 23rd Oct 2009 00:11
Thanks a lot, I'll check these out.

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