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Dark GDK / multisync send message to server

Author
Message
jarryquingco
14
Years of Service
User Offline
Joined: 26th Oct 2009
Location:
Posted: 26th Oct 2009 13:09
i have been able to send messages from server to client but i dont know how to send a message from client to server..

how do you do that?

can anyone help me please.
Drowneath
15
Years of Service
User Offline
Joined: 22nd Jun 2009
Location: In your eyes
Posted: 26th Oct 2009 16:17
use NetSend(0);.

if(asleep) sheep++;
Bran flakes91093
16
Years of Service
User Offline
Joined: 13th Sep 2008
Location: Crazy Land
Posted: 26th Oct 2009 21:14
Quote: "use NetSend(0);."


I thought that erases what you have stored in the packet...

Just use any number; I use 1.

Your_Health = (My_Mood == HAPPY) ? 100 : NULL;
SFCBias
15
Years of Service
User Offline
Joined: 8th Aug 2009
Location: Hephzibah, GA, USA
Posted: 29th Oct 2009 21:08
NetSend(0); resets the memory buffer, and you could use NetSendAll(); or NetSend(1); either will work.

if(You.AddCode.toPost)TGC.Users.CanHelp = true;
else return NoCodeMessage;

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