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FPSC Classic Product Chat / Pen&Paper RPG "Battle System", How to ... ?

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Message
Lexi
15
Years of Service
User Offline
Joined: 8th Jan 2009
Location:
Posted: 2nd Nov 2009 23:40
Hi there, i currently work on a fantasy fps and i want to make a "D&D" battle system, I mean:

When player attacks, a D20 roll determinates if the AC (Armor Class) is hit or not.

If hit: Another dice's threw to determinate the damage caused by the player's weapon.
(ie: 1 to 8 for a sword)

If the roll fails, nothing happens.


Can I make a similar system with FPSC ?



(Sry for my bad english, i'm french)
Lewis
VBOTB Developer '10
19
Years of Service
User Offline
Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 3rd Nov 2009 00:55
Bonjour, moi ami.

If you get Project Blue, there are a lot more variable commands to make use of.
Predhunt
15
Years of Service
User Offline
Joined: 18th Jul 2009
Location: France
Posted: 3rd Nov 2009 01:42
Slt essai le project blue mod , mais frenchement, pour fair un jeu pen paper (crois moi je susi joueur de D&D et de vampire requiem ) prend autre chose que fpsc

General Jackson
User Banned
Posted: 3rd Nov 2009 01:50
If you remember correctly this is an ENGLISH forum, its very annoying to see posts made entirely of a different language.

Predhunt
15
Years of Service
User Offline
Joined: 18th Jul 2009
Location: France
Posted: 3rd Nov 2009 01:57
General Jackson => Excuse me
sorry

Fps creator is bad for the Rpg Pen and Paper (D&D and other ) =S

(test the project blue mod )

Ocho Geek
17
Years of Service
User Offline
Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 3rd Nov 2009 17:59 Edited at: 3rd Nov 2009 18:00
in short, not easily

im guessing you've played KOTOR? fun game

I love Cheese; It Fills Me With Glees,
My Tastebuds it please; oh yes, i love cheese.

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