If you have 3D objects completely covering the screen then when the screen is updated, those 3D objects are drawn over the old images of the 3D objects. If you dont have the screen full of 3D, then any areas that arent drawn to when the screen is refreshed will show what was there before. Meaning a 3D object will leave a trail behind it.
Seeing as most programmers have the screen full with the land and a sky sphere etc etc. no empty areas exist, so the backdrop isn't needed to clear stuff up.
Insiiiiiiiiiiiiiiiiiiiiiiiide!