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DarkBASIC Professional Discussion / Using Quake Models in DBPro

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Codger
23
Years of Service
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Joined: 23rd Nov 2002
Location:
Posted: 1st Sep 2003 20:35
As someone with no modeling talent, I was wondering if any of the profesional games come with animated models suitable to insert into DBP

i.e. if I purchase Quake can I cut and paste thier characters into DBP? Is there a game that provides the easiest transition?


It's for my own use as I have no intention of selling the games

System
PIII 650 MZ H.P. Pavillion
394 Mem GeForce 4 400MX
Dr OcCuLt
23
Years of Service
User Offline
Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 2nd Sep 2003 00:52 Edited at: 2nd Sep 2003 00:52
try looking a modeling program called milkshape its what was uesed to make the models for half-life it can inport half-life and Quake models and export them as .X or .3DS files.

--Dr 0--

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