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FPSC Classic Product Chat / Terrain Logistics

Author
Message
raymondlee306
14
Years of Service
User Offline
Joined: 24th Oct 2009
Location: Ohio
Posted: 15th Nov 2009 20:22
When creating terrain in say 3d studio max or whatever program you use, is there a maximum angle or approach angle you should not exceed so that the player and npc's don't get hung up going from the level ground to the terrain. Or is there any tips or tricks one should be aware of in order to avoid falling or walking through the object, i.e. on the one I tried to make you could stand on parts but fall through others and in some areas you could walk right through it for about 200 inches then the player got stuck and you had to hit escape and end the game.

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