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Dark GDK / Deactivating command sets

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Message
calcyman
17
Years of Service
User Offline
Joined: 31st Aug 2007
Location: The Uncertainty Principle
Posted: 16th Nov 2009 20:59
I've commented out several lines of the "DarkSDK.h" header file to remove unwanted libraries, but the file size remains at 1.94 megabytes.

This is due to another, duplicate, list of library references in "DarkSDK.lib". But altering that (in Notepad) induces an error. Notepad obviously corrupts files that have non-printable control characters.

How can I circumvent this and deactivate the spurious command sets (e.g. Basic 3D, Light etc.), thus reducing the overall EXE file size?

The optimist's right, The pessimist's right.
Lilith
16
Years of Service
User Offline
Joined: 12th Feb 2008
Location: Dallas, TX
Posted: 16th Nov 2009 23:59
I don't think that manipulating the header file is going to anything to reduce what you pull from lib files unless the code you modify executes code or calls functions within the library. And that's not what header files typically do.

Lilith, Night Butterfly
I'm not a programmer but I play one in the office

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