Some of you might remember Last Life, a game my team and I made over the last southern-hemisphere summer and wrote about on these forums (
http://forum.thegamecreators.com/?m=forum_view&t=145154&b=5). I was very pleased when the game was featured in the Game Creators newsletter shortly after the beta was complete (
http://www.thegamecreators.com/data/newsletter/newsletter_issue_74.html). The beta can still be downloaded at File Factory, as I've so far failed to secure a better host (
http://www.filefactory.com/file/af0hadh/n/LAST_LIFE.zip). Since then, Last Life has received sporadic attention from a few sources and while I have since engineered a 'release' version, the game is basically the same (I've been working on other, larger projects).
More recently the team submitted Last Life to the Independent Game Awards at Game Connect Asia Pacific 2009 (
http://www.gameconnectap.com/index.html). This is pretty much the largest game-industry event in South East Asia and this year is being held at the Crowne Promenade Hotel on Melbourne's Yarra River - pricey! There were over a hundred entries to the competition this year and of those only nine are traditionally shortlisted for presentation at the conference trade fair.
I'm proud to say Last Life was shortlisted.
I think this is the first time a DarkBasic Pro game has been selected for GCAP. On top of that, the language has only been taught academically at my college for one intake and I have no previous coding experience - the first time they trial the subject directly on students and it produces a GCAP shortlisted game. If any C++ junkie smirks at DarkBasic now, I will just laugh.
The conference is held from the 6-8th of December. Winning games in categories of Best Art, Best Gameplay and Best Unsigned Game will be judged and awarded at the conference itself. Regardless of awards, I am totally stunned to have made it this far and just wanted to extend my thanks to everyone on the boards and to the DarkBasic team itself. Thanks guys. Next stop, IGF in San Francisco.
Also, some updated screenshots of the new release! Unfortunately, I can't make it available for download before the conference. Enjoy!
Edit: also have some productions videos since last time I posted.
http://www.youtube.com/watch?v=KFazZcEc_kY
http://www.youtube.com/watch?v=r1hQxGyn73c
Powerboard Productions