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3 Dimensional Chat / Wierd UV problem

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Isocadia
15
Years of Service
User Offline
Joined: 24th Jul 2009
Location:
Posted: 18th Nov 2009 20:22
Well, the problem is that my cube only exist out of quads, and on my UV map there are triangles.



Isocadia
Duke E
15
Years of Service
User Offline
Joined: 10th Mar 2009
Location:
Posted: 19th Nov 2009 02:39
Probably normals that are facing the wrong way.

Try Press "A" i edit mode to select all vertexes then "Ctrl" + "N" and click mouse on the confirm.

Regards

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