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Dark GDK / X files are grey

Author
Message
Bluethunder
15
Years of Service
User Offline
Joined: 12th Aug 2009
Location:
Posted: 22nd Nov 2009 02:21
Hey everyone,

I have some .x files that when I put in my game, are grey. They have two textures on them, and I don't use dbTextureObject() to texture them. When the images are in the same directory, there seems to be no problem. When I change where the images are, and then edit that in the .x file (with notepad) it doesn't work in the game, but it does with the DirectX viewer. Does anyone know why this is or how to fix it?

Thanks
_Pauli_
AGK Developer
15
Years of Service
User Offline
Joined: 13th Aug 2009
Location: Germany
Posted: 22nd Nov 2009 19:00
If you have two parts of your model with two different textures you can use dbTextureLimb to put the texture on them. You just have to find out the correct limb numbers.

Now the plot thickens, the fps decreases, and the awesomeness goes through the roof.

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